Pixel Art 2025
Pixel art pieces done mainly in response to daily themes proposed by the "Pixel Dailies" community (that encourages to practice pixel art daily). Each theme is usually presented as a key word or a couple of words.
⚫ "Claw" — Bubblegum pixel illustration showing the kinds of emotions that take over me when I have so many unfinished projects and I just try to finish one of them, I rarely get to finish it as fast as I want and it's so frustrating (like one of these galling machines). 144 × 160 pixels (the resolution of the original Game Boy console), 3 colors. (May 2025).
⚫ "Controller" — cover screen for an imaginary air traffic control game for the Game Boy that would use flight progress strips as a mechanic. 144 × 160 pixels, 4 colors. (May 2025).
⚫ "Lucky charm" — A dark riff on this theme. 144 × 160 pixels, 5 colors. (May 2025).
⚫ "Locus" — illustration of the literary concept of "Locus Amoenus", an archetypical utopian place. The poet Ovid says that if there's a Locus Amoenus, there must be also a "Locus Terribilis", where gruesome and dreadful things happen. So I decided to represent my vision of both concepts. 160 × 144 pixels. (May 2025).
⚫ "Boar" — The undergrowth rustled. A wild boar was watching, its dark little eyes as round as marbles. 11 colors, 16 × 16 pixels. (May 2025).
⚫ "Broken Sword" — Weirdly (un)motivational poster based on the concept of a broken sword. One bit color mode, 48 × 84 pixels (Nokia 3310's screen resolution, but make it vertical) (May 2025).
⚫ "Puzzle box" — It was during my university years that, in anatomy class, I had the opportunity to see the opening of a corpse. Right then I realized that the human body is nothing but a puzzle box, not only physiologically but physically. 48 × 84 pixels (Nokia 3310's screen resolution, but make it vertical) (May 2025).
⚫ "Cephalopod" — trying to push the boundaries of what pixel art means by combining pixelated ASCII art (thanks to the excellent jgs font by Adel Faure), pixelated ink illustration and "hand drawn" glitch effects. 200 × 400 pixels, 2 colors. (June 2025).
⚫ "Cowboy" — Experimental 1 bit ghost cowboy. 200 × 340 pixels, 2 colors. (June 2025).
⚫ Small drawings corresponding to the following Pixel Dailies themes: coin, cold, small and big, carrot, lucky, conjuror, boulder, charm, dovetail, acorn, course, path, alarm, umbrella, purple and desert, 16 × 16 pixels each. (various months of 2025).
⚫ "Simple" — A diagram showing: light and shadows, translucency, completion illusion (we read the frame around the "transparent" objects even if there's a white gap), reflection, repetition, color contrast illusion (the pink tone in the dark side of the cubes is exactly the same as in the light part, but it looks darker, see "checker shadow illusion") and volume (the grey frame on the edge looks like a ledge). 16 × 16 pixels. (June 2025).
⚫ "Turnstile" — Concept picture for a sarcastic video game about the Paris Olympics. Unfortunately (?) this kind of turnstyle is disappearing from the Paris metro system, replaced by flimsy glass doors. Don't do fraud, kids. 144 × 160 pixels. (December 2025).
🡠 Back ⌂